Job Description
About the Role
Develop the core architecture for enterprise augmented reality applications transforming manufacturing and training. Create performant, cross-platform solutions blending digital and physical environments.
Responsibilities
- Architect core AR engine components
- Optimize rendering pipelines for AR/VR
- Develop spatial mapping capabilities
- Create multi-user collaboration features
- Integrate with IoT sensor networks
- Establish framework extension points
- Mentor distributed engineering team
- Define technical roadmap and standards
Requirements
- 8+ years in 3D graphics/AR development
- Expertise with Unity/Unreal AR frameworks
- Deep knowledge of ARCore/ARKit
- Experience with SLAM and computer vision
- Proficiency in C++/C# and shaders
- Background in performance optimization
- Portfolio demonstrating shipped projects
- Experience with cloud backend integration
Benefits
- $185k-$245k base salary
- Full remote work flexibility
- $100k stock options package
- $10k home office setup budget
- Unlimited vacation policy
- Annual equipment upgrade credit
- Company-sponsored VR hardware
- Quarterly team summits worldwide
About the Company
We create enterprise AR solutions that revolutionize how industrial businesses operate, deployed with Fortune 100 manufacturers. Our remote-first culture spans 8 time zones with a strong focus on results over hours worked. Received ‘Best Engineering Culture’ award 3 years running.
Job ID: remote-principal-ar-vr-engineer-iaODY